Interactive Communication systems
Ocean Plastic & Impact on Turtles
Every year, millions of tons of plastic end up in the ocean, and sea turtles are among the hardest hit. Our installation makes that personal: visitors drop a piece of plastic into a sculptural turtle, and a screen reacts, showing where that material comes from and what it does to the animals.

Responsibilities
Research
- Object Recognition
Storytelling
- Interactive Installation
- Call to Action
Animations
- Motion
- Project Video
Make plastic pollution something you can see and feel, and leave people thinking about what they can do about it.
The Exhibit
Interactive Installation
The exhibit invites people to get hands-on with a heavy topic. Each object you place sets off its own mix of content, some to explore freely, some that walks you through it, so the learning never feels like a lecture.
Printed flyers sit nearby for anyone who wants to go deeper. The whole point is to turn a problem that's easy to scroll past into something you can see and feel.

Every Object Has a Story
From fishing nets to cosmetics packaging, every object carries its own backstory: how that kind of plastic reaches the sea, and what it does once it's there. Reaching out and placing it yourself makes the link land harder than any chart could.
That's the idea, closing the gap between abstract data and something you actually feel, making the invisible visible.


Awareness Through Design
Tangible Experience
Touch beats text. Doing something with your hands makes the problem feel immediate and personal, not just a number.
Object-Triggered Storytelling
Every plastic type opens its own thread, so people follow their own curiosity instead of a fixed script.
Call to Action
It ends on a simple question, nudging people to think about their own part in cutting plastic waste.